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» Box Shot 3D 3.3.2 And The New PriceMay 9th, 2011 :: 11 CommentsI’ve just released a little update that fixes some issues both in Mac in Windows versions. It is highly recommended for those who use Box Shot 3D for batch rendering. During the next hour the price will be changed to $80, so this is a very last chance to purchase a license/upgrade for the old price. You’ve got less than an hour, so hurry up! » Box Shot 3D 3.3.1: The Multiple Shapes And The New PriceMay 6th, 2011 :: 17 CommentsAfter the short public testing and fixing a single issue (related to OS X 10.5), the new version of Box Shot 3D with the multiple shapes feature is officially released. Hooray! … more » » Let’s give it a try…May 5th, 2011 :: 8 CommentsAs I promised yesterday, here is the very first version of Box Shot 3D with the multiple shapes feature. » Current ProgressApril 25th, 2011 :: 25 CommentsI am currently working on the long-awaited multiple shapes feature. It seems that I’ll finally release it in May, so you haven’t wait too long. Here are some notes on current progress. » Box Shot 3D 3.2.2April 3rd, 2011 :: 9 CommentsJust a bugfix release for all the issues of the previous version. Here’s what has been fixed: » 3, 2, 1… The New Release!March 14th, 2011 :: 22 CommentsBox Shot 3D 3.2.1 is finally here. Go grab your copy in the download section. Here’s what have been changed: … more » » Weekend FunFebruary 11th, 2011 :: 21 CommentsWell, it is better once to see, so here is the beta version of Box Shot 3D 3.2. … more » » The New Ambient LightingJanuary 28th, 2011 :: 10 CommentsThanks for taking part in the poll, now things become a bit clearer. Let me start explaining the differences between the two rendering engines. … more » » A Little PollJanuary 20th, 2011 :: 20 CommentsPlease vote for one of the images below (click for full size), consider the image quality and rendering time: » Site ProblemsJanuary 19th, 2011 :: 3 CommentsFor the past few days boxshot3d.com returned 404 error instead of good and interesting pages. As nobody reported this, I had discovered this only a few hours ago. Then were some hours of good f…ng debugging, and finally the problem was fixed. Site is now up and running, so I can breathe out and return to the development of Box Shot 3D. Please let me know if you see some glitches on the site. Thanks for your time. |
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